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In this workshop, participants will create a Realtime 3D (RT3D) visualization with Reflect and Unity Pro. This workshop is designed for users who have little to no familiarity with Reflect and Unity Pro, and will introduce them to the full development pipeline starting in Revit and ending with a completed application ready for distribution.
Participants will learn how to configure projects for fast iteration with Reflect, and how leverage Unity Pro’s suite of design tools to create highly realistic design visualizations without the need for any code or deep technical knowledge. By completing this workshop, participants will have gained an understanding of the Unity development pipeline, and will be prepared to begin creating their own projects.
Describe the properties of Reflect and how it is used in a Realtime 3D pipeline
Define key features of Reflect and how it can be used to support common AEC use cases
Configure Reflect for use in new and existing projects
Use Reflect to collaborate with team members
Design realistic scenes in Unity using data brought into the editor with Reflect
Demonstrate basic development practices in Unity such project organization
Introduction: Workshop Overview
Activity 1: Project Setup with Reflect
Activity 2: Using Reflect to Bring Content to Unity Pro
Activity 3: Mesh Prep and Applying Materials
Activity 4: Creating an Environment
Activity 5: Lighting and Post Processing
Activity 6: Adding Camera Control and Publishing
Conclusion: Wrap up and Survey
Laptop: Windows or OSX with a Virtual Machine or Bootcamp installed, power supply (including any necessary international adapters), and mouse.
Unity ID
Unity Pro 2019.3
Revit 2018, 2019, or 2020
Ships within 48 hours · Estimated delivery Jun 21 - Jun 26
US$40
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